Intrinsic calibration models

Every camera is individually calibrated in production. We use two different models depending on the field of view of the camera.

Fisheye model

This applies to the wide opening angle (O3R225) cameras. For these cameras, we use the fisheye distortion model as described below.

For unprojection: intrinisc calibration model

This model is used for converting pixel positions to 3D vectors. It corresponds to modelID=2. The following formulas show how to apply the model:

Fish eye model for unprojection

Where

  • \left(\begin{array}{c}i_x \ i_y\end{array}\right) are the input coordinates as integer numbers, in pixels,

  • v = \left(\begin{array}{c}v_x\ v_y\ v_z\end{array}\right) is the resulting 3D direction vector in the optical coordinate system,

  • f_x, f_y, m_x, m_y, \alpha, k_1, k_2, k_3, k_4, \theta^*_{max} are the model parameters obtained from the modelParameters array.

For projection: inverse intrinsic calibration model

This model is used for converting directions given as 3D vectors to pixel position. This corresponds to modelID=3. The following formulas show how to apply the model:

Fish eye model for projection

Where

  • v = \left(\begin{array}{c}v_x\ v_y\ v_z\end{array}\right) is the input direction vector in the optical coordinate system,

  • \left(\begin{array}{c}i_x \ i_y\end{array}\right) are the resulting image coordinates (the upper left pixel has coordinates (0, 0)),

  • f_x, f_y, m_x, m_y, \alpha, k_1, k_2, k_3, k_4, \theta_{max} are the model parameters obtained from the modelParameters array.

Bouguet model

For unprojection: intrinisc calibration model

This model is used for converting pixel positions to 3D vectors. It corresponds to modelID=0. The following formulas show how to apply the model:

Bouguet model for unprojection

Where

  • \left(\begin{array}{c}i_x \ i_y\end{array}\right) are the input coordinates are integer numbers, in pixels,

  • v = \left(\begin{array}{c}v_x\ v_y\ v_z\end{array}\right) is the resulting 3D direction vector in the optical coordinate system,

  • f_x, f_y, m_x, m_y, \alpha, k_1, k_2, k_3, k_4, k_5 are the model parameters obtained from the modelParameters array.

For projection: inverse intrinsic calibration model

This model is used for converting directions given as 3D vectors to pixel position. This corresponds to modelID=1. The following formulas show how to apply the model:

Bouguet model for projection

Where

  • v = \left(\begin{array}{c}v_x\ v_y\ v_z\end{array}\right) is the input direction vector in the optical coordinate system,

  • \left(\begin{array}{c}i_x \ i_y\end{array}\right) are the resulting image coordinates (the upper left pixel has coordinates (0, 0)),

  • f_x, f_y, m_x, m_y, \alpha, k_1, k_2, k_3, k_4, k_5 are the model parameters obtained from the modelParameters array.